Characters
Bruisers
• Starting Armor decreased to 15 from 25
Renegade
• Taunting enemies now feeds Renegades “Taunt Total”
• Taunt Duration increased to 3 seconds on all Taunt Skills
• Taunt Skills now increase number of enemies that can be taunted rather than increase duration
• Life of the Party’s damage reduction is no longer capped. Damage reduction per taunted enemy reduced
• Harsh Taunts now makes taunted enemies take more damage instead of applying flat damage when taunt is applied
Sharpshooters
• Starting Armor decreased to 10 from 25
• Starting Health decreased to 15 from 25
• Overdrive now removes your active weapons hip fire penalty, making it much more accurate
Nomad
• Starting Weapon changed to Scoped Pistol (previously Pistol)
• Weapon Upgrade changed to DMR (previously Scoped Pistol)
• Highground now requires ADS and Weapon Damage to call in the satellite laser
• Tracking Beam’s speed bonus greatly increased!
Specialist
• Starting Weapon changed to **Scoped Pistol **(previously DMR)
• Hit Streak now builds on any consecutive hit and clears on miss
• Hit Streak damage boost tuned to 0.5/1/2% per Hit Streak
• Carryover now maintains Hit Streak on miss instead of target change
Matchmaking
• 2 Ways to Play
o Quick Play – Match make with other players
o Private Match – Play alone or with your friends!
• Discord Integration added! Invite your friends directly through Discord
Gameplay
• Twice the missions, twice the powers
• New boss, maps, weapons, enemies, and more!!!
o New boss: Brute Force
o New maps: Hero Dome and Bunker
o New power set: Force
o New weapons: Plasma Rifle, Burst Rifle, Grenade Launcher, Plasma Shotgun, Tripleshot, Deployers
o New enemies: Basic Scrap, Sticky Exploders, Slime Scrap, Troopers, Healer Drone
o New Pustule Hunt missions
o New items: Deployer Ammo Module, Deployer Armor Module, Deployer Recon Module, Stabilizer
• Taught Backbone some new tricks
• General weapon balance and tuning