Welcome to another Dev Spotlight! We’re thrilled to introduce you to Drifter’s Senior Environment Artist, James Munroe – a creative force who has poured his passion and expertise into crafting the environments in Superior: Vengeance….
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Dev Spotlight: Andrew Severson – Lead Environment Artist
Welcome to our Dev Spotlight! In this exclusive interview we dive into the creative world of gaming with Drifter’s Lead Environment Artist, Andrew Severson, who is responsible for bringing the game’s virtual landscapes to life….
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How Drifter Uses AWS and Rust to ETL Game Data
Written by: Brian Morin & Diana Stelmack In this article we will walk through how Drifter uses AWS to capture gameplay telemetry to drive game design and business decisions for a small game studio. This…
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